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The 12 Most ANNOYING Game Mechanics (ft. LeaLawliet) - #375

What exactly is friction in video games? What are some gameplay systems that grind our momentum to a halt? This week on the podcast Geoff Keighley superfan Lea from Twitter joins to talk about some of the most annoying game mechanics we come across in video games, and why these choices are made in the game design process. We also cover all the Nintendo and gaming news such as The Duskbloods officially being delayed to next year, Anthropic stopping Claude from doing reverse-engineering and decompilation projects, Indie World and Pikmin Directs, the Ocarina of Time Remake developers finally…

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