Latest / Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama / Looking Back and Ahead, Yet Again (S3 Retrospective)
Transcript
- 0:00Speaker 1: Hi, this is Jared Hess from Role, Ponder and Play
- 0:03Speaker 1: and you're listening to Tale of the Mantacor. The following
- 0:10Speaker 1: podcast is intended for a mature audience. Listener discretion is advised.
- 0:29Speaker 1: Tale of the Manticor bonus material. Reflections on Season three
- 0:36Speaker 1: Chuchin's Braid. It has been over two years since a
- 0:40Speaker 1: Chilia left home in search of ot ok Zagog and
- 0:43Speaker 1: by a, heya, Have I really been doing this show
- 0:46Speaker 1: for over six years? I guess so, and now here
- 0:50Speaker 1: we are at the end of yet another season. I
- 0:53Speaker 1: remember very distinctly starting it off with a certain set
- 0:56Speaker 1: of goals. I'd explored themes of doom and hopelessness so
- 1:00Speaker 1: deeply in S two that I knew I wanted to
- 1:03Speaker 1: try something well, not light but lighter, something less like
- 1:08Speaker 1: a horror movie and more like, well, there's a certain
- 1:10Speaker 1: style of dark fantasy I had in mind, think the
- 1:14Speaker 1: Dark Crystal Time Bandits and The Wizard of Oz. If
- 1:18Speaker 1: I'm going to talk about season three, I have to
- 1:21Speaker 1: mention the Wizard of Oz. I didn't set out to
- 1:24Speaker 1: make an allegory, but I did want to work in
- 1:26Speaker 1: enough references along the way that listeners would constantly have
- 1:29Speaker 1: it in mind, I ended up having way too much
- 1:32Speaker 1: fun with it. It probably overdid it, but I just
- 1:34Speaker 1: couldn't help myself, and I hope it wasn't too distracting anyway.
- 1:39Speaker 1: Let's talk Turkey. What went well in season three, what
- 1:42Speaker 1: did not? And what did I learn? Illusions aside, I
- 1:46Speaker 1: think I did more to introduce literary elements into the
- 1:49Speaker 1: story of this season. Also, I was able to incorporate
- 1:53Speaker 1: mythic into my process. That was definitely a plus. I
- 1:57Speaker 1: feel that the season's conclusion was at the same time
- 2:00Speaker 1: more complex and more clear than the previous one, and
- 2:03Speaker 1: that's something I'm happy about too. Finally, and maybe most
- 2:07Speaker 1: of all, season three was able to surprise me more
- 2:10Speaker 1: than any other season. The twists and curveballs kept on coming.
- 2:15Speaker 1: Here's a few examples. I thought the Infinity milk cap
- 2:19Speaker 1: mushroom introduced in episode eleven would eventually return to the
- 2:22Speaker 1: story and get used in some unexpected way. Instead, he
- 2:26Speaker 1: just sat in Achillie's bag the whole time. Another Chekhov's gun.
- 2:30Speaker 1: I fully expected Cord's slow poisoned spell to get used
- 2:34Speaker 1: when first ten Tier and then Durrenni got poisoned each time,
- 2:38Speaker 1: I thought here we go, this is it. But then
- 2:41Speaker 1: both brothers made their saves and it just didn't happen.
- 2:44Speaker 1: I could further mention that Tener's baby flame Tongue and
- 2:47Speaker 1: Achille's more explosive spells like flame Arrow and wall of
- 2:51Speaker 1: Fire all remained unused. Here was something a bit different.
- 2:55Speaker 1: When Bellario fled through the mountain saddle and reached the
- 2:58Speaker 1: end of the Golden Path, I reached wi we recorded
- 3:00Speaker 1: two cliffhanger lines. One said he had no intention of
- 3:04Speaker 1: facing a dragon alone. The other said he had no
- 3:08Speaker 1: intention of facing a giant alone. At the time, I
- 3:12Speaker 1: was undecided about which would make for a better guardian
- 3:15Speaker 1: of the Golden Path. Ultimately, I chose the Silver Dragon,
- 3:18Speaker 1: to tell youselfully, and now I couldn't imagine it any
- 3:21Speaker 1: other way. Another thing concerning the Golden Path, I had
- 3:25Speaker 1: no idea how the companions would get home once they
- 3:28Speaker 1: reached the end of it. I had this vague notion
- 3:31Speaker 1: that they would have to commandeer the Iron Tower. The
- 3:34Speaker 1: fact that Bellario carried the pipes to summon the Griffins
- 3:36Speaker 1: but only needed to use them once was pure luck
- 3:40Speaker 1: or maybe fate. Anyway, he was a real aha problem
- 3:44Speaker 1: solved moment when I figured it out, So I guess
- 3:48Speaker 1: that covers went went well. But season three, as my
- 3:51Speaker 1: mother would say, was not all jam. Mistakes were made.
- 3:55Speaker 1: There's a couple of continuity goofs I want to address.
- 3:59Speaker 1: First Episode one, I say Altvay is probably a level
- 4:02Speaker 1: seven or eight magic user. This cannot be true. He
- 4:05Speaker 1: would have to be at least eleventh to cast flesh
- 4:08Speaker 1: to stone. It's a gaff, to be sure, but I'm
- 4:11Speaker 1: not too upset over this one. Another mistake occurs in
- 4:15Speaker 1: episode sixty, when Cord casts cure serious wounds twice in
- 4:19Speaker 1: one day. This whoopsie was pointed out to me by
- 4:22Speaker 1: a couple of very sharp listeners, and I'm grateful to
- 4:25Speaker 1: them for doing so. Normally, finding out I had made
- 4:27Speaker 1: a mistake like this would make my blood freeze, but
- 4:30Speaker 1: luckily this one had no real effect on the story.
- 4:33Speaker 1: Cord might have rested and used this bell on the
- 4:35Speaker 1: next day with the same result. It's true that I'm
- 4:38Speaker 1: a bit embarrassed by my continued ability to fail bookkeeping checks,
- 4:41Speaker 1: but this one, luckily was pretty harmless. A not harmless
- 4:46Speaker 1: mistake I made this season was being improperly prepared when
- 4:49Speaker 1: my hard drive crashed. I had been backing things up
- 4:52Speaker 1: fairly regularly, but and it's a big butt. I'd never
- 4:55Speaker 1: tested my back up. I never thought to do that,
- 4:58Speaker 1: so I saved gigs a file else, but most ended
- 5:01Speaker 1: up being useless because critical project files were lost. I
- 5:04Speaker 1: won't get into the technical whys and whereforce, but I
- 5:07Speaker 1: hope that if Basiluna forbid this ever happens again, I
- 5:10Speaker 1: will be better equipped to handle it. I never really
- 5:13Speaker 1: did get Achillia's voice consistently right after the crash. Once again,
- 5:17Speaker 1: I find myself saying that I hope it wasn't too distracting.
- 5:21Speaker 1: The last thing I want to mention is not a
- 5:23Speaker 1: mistake or a goof, but it is something I plan
- 5:25Speaker 1: to avoid next season. So we'll call it something I learned.
- 5:29Speaker 1: It is this. I made a main character out of Achillia,
- 5:33Speaker 1: and that wasn't by accident. I was experimenting. I knew
- 5:36Speaker 1: that because of her class, she wouldn't be in the
- 5:38Speaker 1: front line, they would have a good chance to survive.
- 5:41Speaker 1: I never fudged anything to protect her, but I did
- 5:43Speaker 1: stress over losing her more than was comfortable, because if
- 5:47Speaker 1: she had died, I had no plan to keep the
- 5:49Speaker 1: story moving forward. I suppose I would have figured something out,
- 5:53Speaker 1: but it was a stress that I don't wish to
- 5:54Speaker 1: live with again. In as four next time, no special characters.
- 5:59Speaker 1: Let's wrap up the looking back section with some general mentions.
- 6:03Speaker 1: The last two years were big ones for Tale of
- 6:05Speaker 1: the Manticore and for me too. The show passed the
- 6:07Speaker 1: one million download mark last January. The fact that still
- 6:11Speaker 1: gives me a thrill when I think about it. I
- 6:13Speaker 1: attended my first ever gen Con, and you know, despite
- 6:16Speaker 1: it being a lifelong dream to go, I wasn't really
- 6:18Speaker 1: sure if I was going to enjoy it. Turned out
- 6:20Speaker 1: I had a fantastic experience from top to bottom. As
- 6:24Speaker 1: you know, I have a few products out on drive
- 6:26Speaker 1: through RPG. My first and best selling is One Shot
- 6:29Speaker 1: in the Dark, a light solo dungeon crawler. It currently
- 6:33Speaker 1: remains a gold best seller, with Platinum not too far off.
- 6:37Speaker 1: The recent expansion to it, returned to Duervar, has achieved
- 6:40Speaker 1: silver status. The Pendulum World Building Tool is also gold
- 6:44Speaker 1: at the moment. My gratitude to everyone who's purchased these products.
- 6:47Speaker 1: I hope you've enjoyed and continue to enjoy them as
- 6:51Speaker 1: far as Encyclopedia Manticorca goes. I am currently in the
- 6:54Speaker 1: process of preparing the free S three update right now.
- 6:58Speaker 1: I'll put out a quick notice when it's done, so
- 7:00Speaker 1: there's no need to discuss it further here. So that's
- 7:03Speaker 1: all exciting, but I'm not quite finished. One of the
- 7:06Speaker 1: biggest changes over the last two years in my little
- 7:08Speaker 1: slice of the RPG world has been the coming together
- 7:11Speaker 1: of the solo semi actual play community. I've watched it
- 7:14Speaker 1: grow from a loose band into an organized network. In
- 7:18Speaker 1: the summer of twenty twenty five, we launched the Solo
- 7:21Speaker 1: Roleplayers Network dot com and currently our roster is sixteen
- 7:25Speaker 1: podcasts strong. If you haven't checked out the other pods
- 7:28Speaker 1: over there, I would encourage you to do so. It's
- 7:30Speaker 1: a gold mine. And that about does it for the retrospective.
- 7:34Speaker 1: Let's talk about what's coming up. As I've done in
- 7:37Speaker 1: the past, I'll be releasing some inter seasonal materials before
- 7:40Speaker 1: S four gets under weigh, and just like before, it'll
- 7:43Speaker 1: be a short run of somewhat more experimental fiction. This
- 7:46Speaker 1: batch is something I'm calling dice chain. The idea is
- 7:50Speaker 1: this one podcaster produces a ten to twenty minute segment
- 7:54Speaker 1: of audio of a brand news story. They'll make it
- 7:56Speaker 1: in their own style, using whatever system they prefer. Then
- 7:59Speaker 1: they hand off the audio to another podcaster who continues
- 8:02Speaker 1: the story in their own way and passes everything along
- 8:05Speaker 1: to a third creator, and so on. Each creator forges
- 8:08Speaker 1: a link in the chain until the story resolves. I
- 8:11Speaker 1: initiated this project about a year and a half ago,
- 8:14Speaker 1: and the whole thing is being finished and awaiting release
- 8:16Speaker 1: for over six months. Well, the time has come for
- 8:19Speaker 1: Dice Chain to finally see the light of day. It'll
- 8:22Speaker 1: come out in a few days time, and on behalf
- 8:24Speaker 1: of all the creators involved. I hope you dig it.
- 8:27Speaker 1: And I have yet another project in the works. This
- 8:30Speaker 1: one has been in production for about a year. I
- 8:32Speaker 1: won't say too much about it right now, other than
- 8:34Speaker 1: that it's called Red Bay and it is horror themed,
- 8:38Speaker 1: not fantasy. There'll be more to say about Red Bay
- 8:41Speaker 1: in October. And at last it's time to talk about
- 8:45Speaker 1: season four. I'm very excited to get started. A blank
- 8:50Speaker 1: slate sounds great. Didn't mean to rhyme there thematically and tonally.
- 8:55Speaker 1: I'm going back to a classic fantasy vibe. I'd like
- 8:58Speaker 1: to run with a smaller human centric party and use
- 9:01Speaker 1: a town and dungeon approach. Not sure if these plans
- 9:05Speaker 1: will survive the capricious will of the Dice gods, but
- 9:07Speaker 1: that's the goal. One change I considered for a while
- 9:11Speaker 1: was a switch to Shadow Dark. I like the system
- 9:13Speaker 1: and I think it could work well for what I do,
- 9:16Speaker 1: but some of the key lore, like no infra vision
- 9:18Speaker 1: for PCs, conflicts with my existing canon. Perhaps in the
- 9:22Speaker 1: future I can try something with Shadow Dark, but now
- 9:24Speaker 1: is not the time. B X with my usual home
- 9:27Speaker 1: brew rules and some expansions are what you can expect.
- 9:31Speaker 1: Plot wise, I have no ideas, but I embrace that
- 9:35Speaker 1: one hundred percent. The new season will once again be
- 9:38Speaker 1: a fresh start in a familiar world. We're going west,
- 9:40Speaker 1: this time to the Cameranthian Empire. As before, you won't
- 9:44Speaker 1: need to know any lore or anything much at all
- 9:47Speaker 1: to jump into the story. Long time listeners may recognize
- 9:51Speaker 1: certain names, places and events referred to along the way,
- 9:54Speaker 1: but deep knowledge of the Tale of the Manticore universe
- 9:57Speaker 1: is not required. Now the goal is to be new
- 9:59Speaker 1: listener friends. I've already run through the Pendulum world building
- 10:02Speaker 1: tool to produce a starting settlement. I might talk about
- 10:05Speaker 1: this more or later, but I need to be careful
- 10:07Speaker 1: not to spoil anything, so that part will probably remain
- 10:10Speaker 1: behind the scenes for a while. And I think that's
- 10:13Speaker 1: about it. Before I sign off, I'd like to show
- 10:16Speaker 1: my appreciation to all the voice actors I've had the
- 10:18Speaker 1: pleasure of working with, to the listeners who've supported me
- 10:21Speaker 1: by purchasing my products un drive through RPG, to everyone
- 10:24Speaker 1: who's given the show a rating or a review or
- 10:26Speaker 1: a like, or simply told a friend. And to all
- 10:28Speaker 1: the folks who sent emails, comments and d ms after
- 10:31Speaker 1: the S three finale. That was a lot, but I
- 10:34Speaker 1: loved reading through it. Thanks very much everyone working on Tales.
- 10:37Speaker 1: The mantagory is still my favorite thing to do, and
- 10:40Speaker 1: it's so satisfying to watch it grow. Special thanks to
- 10:43Speaker 1: Seanna Jay for performing the vocals on the Wardens song.
- 10:47Speaker 1: Enough people have asked for a copy that I've decided
- 10:49Speaker 1: to release it as a standalone. Expect that in a
- 10:52Speaker 1: few days. As for season four, it's currently scheduled to
- 10:55Speaker 1: premiere on November first. Thank you for listening and happy gaming.
- 11:00Speaker 1: The sec